Top Critic Average
My trip through the The World Next Door might have been short, but it was still worth the journey. I look forward to seeing how Rose City Games expands on it in the future.
The World Next Door isn't perfect, but is shows that Viz is - for now, at least - willing to take on a project that's a little different and oddball. Colourful, creative, and generally well designed, it's worth forgiving this particular title its teen B-tier narrative tropes.
I did enjoy aspects of what I played, but there is a brevity and incompleteness that holds it back from being more than just a unique experiment. The puzzle-based combat is a really cool idea that needed to be used more and in different ways. If this one sounds interesting to you, I would wait for some kind of discount before jumping in.
The World Next Door combines elements of a Puzzle Game, Visual Novel, and an RPG to tell the story of a girl named Jun trapped on the world of Emrys and needing to get home before she dies. Go through four acts with great puzzle-solving combat to discover the way to get Jun home!
Competent but uninspired match-three gameplay and a surface level story leave The World Next Door with little to offer unless you're looking for a simple, relaxing experience.