Citizens of Space
For what Citizens of Space is, it's hard to find much fault with it - a not overly long, light-hearted, witty jaunt through a surprisingly well written and well playing inter-galactic adventure.
Citizens of Space is a well-crafted follow-up to the original that manages to keep its sense of humor intact while completely revamping its gameplay.
Citizens of Space is an amusing comedic RPG that is very rough due to technical issues. Perhaps after the bugs get ironed out it can be recommended, but in its current state it just has too many flaws that will distract. The side-quests are amusing as varied enough to break up the completely linear main plot and one could easy find these optional diversions to be the most entertaining piece to this package. Anyone who enjoyed Citizens of Earth is certain to get a lot of enjoyment from Citizens of Space.
Citizens Of Space offers a ton of worthwhile content for anyone in search of something light. Technical issues keep the adventure from matching its scenario's quality, but the excellent music plays on in my head. The last 9% of Earth still calls. The galaxy may be saved, but this ambassador ambasses on.
I just have a hard time figuring out what the ambition or goal behind this game is. Who was this game for? I honestly don’t know of anyone that would find the writing style funny or would be willing to stick it out for the full length of the game. Personally, I think comedy is better when its balanced with drama. Having a focus on comedy doesn’t mean you have to constantly have an attempt at a joke in every single line of dialogue. It doesn’t help that none of the jokes landed for me. Maybe a small chuckle here and there, but more often than not, I found it annoying. I also don’t think it means you have to forego any sort of real character development. This feels like an episode of some bad “adult” cartoon sitcom but stretched to 30 hours. If you really like that sort of humor, I suppose I can recommend it. $15 is a pretty cheap price, so you might get your money’s worth. For everyone else though, I can’t recommend it.
To be sure, the game oozes with creativity at nearly every turn. But it takes a risk in going with a story focused primarily on humor, which unfortunately doesn't pay off, and is instead overburdened with mostly predictable punchlines and tired, overused phrases.
It might noy do enough to hold the attention of the average gamer for an entire playthrough. That being said, RPG fans will likely enjoy what it brings to the table.
A competent, corny role-playing game with a lively battle system, dozens of recruitable characters, some narrative woes, and too many game-ending crashes.