Top Critic Average
If you’re feeling like there’s something missing from your life. If maybe your social media accounts aren’t fulfilling you like you think they should. Maybe pick this game up, and take a glimpse into a possible future where things could get even worse. This game is one of those ones that, when you finish, you’ll start to ponder the meaning of life. And heck, if a game makes think, and then makes me want to go see and hug my friends, then that’s well worth it
Krillbite should be commended for what the achieve with Mosaic, crafting an experience that wholly commits to its themes, atmosphere, and narrative. Each moving part of the game contributes to the whole journey and creates an exceptional replication of the bleak, hostile, and depressing lifestyle that is modern capitalist-fueled city-life. It isn't a particularly enjoyable game to play, but that lack of gratification is just another part of the magnificent mosaic that is, Mosaic.
Mosaic is a movie that you play; meaning it has no complex gameplay, but has managed to make an otherwise cliché narrative, interesting. Despite the fact that its message is nothing new, it is valuable enough to hear it again. If you can relate to interactive games, this title is a must have for you
Review in Persian | Read full review
While Mosaic is full of puzzles, mini-games, and a tiny bit of exploration, it is mostly about experiencing the game. This gorgeous, low-poly title does an amazing job of confronting depression and burnout, through whimsy, moody colors, and amazing sound. While the Switch version suffers from framerate drops, it tells a surprisingly touching and relatable story, and I only wish gave the player more chances to fail.
Mosaic is a wonderful title that does an impressive job of showing the downsides of modern society. While light on gameplay, there is a lot going on in the narrative through repetitive segments, dreary scenery, and a magical fish. This is a game for the person who does not know how to cope with the bland nature of the modern world.
Through this game, not only is Krillbite telling us to pursue meaningfulness, they’re leading by example. I happily recommend Mosaic to anyone in search of poetic storytelling experience that’s only possible through video games.
Mosaic might only last a few hours, but within that time it has moments that can stick with you, bring you joy amidst the monotony of everyday life. There's a message here to say that there is always a glimmer of hope even if it isn't always obvious, which is a good message to send. Plus, there's a talking goldfish.
Depression, isolation, and burnout is the name of the game in Killbrite Studio's latest title, Mosaic, but as you start to see things for what they really are, will you be able to escape the grasping hands of control once and for all?
It may be my inner-hipster talking but I found Mosaic to be a phenomenal anti-game. Even though it's a tough pill to swallow, the journey within is full of stunning visuals and some of the best audio production that I've ever heard in a game.
Mosaic is an excellent illustration of a modern corporate society where individuality is suppressed and numerous applications try to standardize the life of an individual. Meaningless work with fines and restrictions and the same colorless life turn people into limp boxes of garbage that are thrown out in the backyard. With all this melancholy and gloom around the main character, you can compare the work of Krillbite even with the recent "Joker", which is very consonant with the creation of the Norwegians, but does not suggest, unlike the history of the northerners, a happy ending.
Review in Russian | Read full review
While Mosaic is a good game, it's hard to describe it as enjoyable due to its subject matter. It has the possibility to hit a bit too close home for some, but the overall message once you hit the end might be worth it. It is by no means a bad game, just very heavy handed when it comes to its subject matter.
Mosaic is the plight of the office worker reimagined for the not-to-distant dystopian future. The tedium, the soullessness, the loneliness — it's all here, presented with sleek, stylish art and simple, effective mechanics. But, the burden of virtual corporate slavery is perhaps too much to bear; the game is prone to frequent bouts of monotony that pull players out of the experience.
Mosaic is an interactive story that puts us in the shoes of a worker who is tired of his life. In the form of a virtual walk, he will tell us a story in which we will guide our character. In spite of its goodness and the attraction of its approach, it ends up being a bit monotonous and repetitive, so that we do not manage to connect completely with the story or the protagonist. The gameplay is restricted to walking and nothing else, seasoned with some mini-games that despite being fun, do not get to hook completely. Fans of the walking simulator will enjoy it quite a lot.
Review in Spanish | Read full review
In short, finding the light in an apparently insignificant reality seems to be the pivot on which the whole experience revolves. The initial disorientation will gradually leave room for surprise, marveling at small everyday things which, although always present, are often clouded by a routine in which control and rules apply.
Review in Italian | Read full review
Mosaic, a game about loneliness, redundancy and the tormenting bleakness of everyday life that makes us akin to robots repeating pre-programmed tasks to keep society working. This is not meant to be too harsh (or too kind) but Mosaic on the Nintendo Switch does manage to capture that void which seems to affect so many millions of humans in nearly every society on the face of the Earth. Pity that the way it behaves could not keep several errors and performance issues away, as the game often freezes and doesn't respond the way it would be expected to.
Review in Portuguese | Read full review
Mosaic's strikingly beautiful aesthetic is not quite enough to overcome a frustrating core gameplay loop and buggy controls. Those with an affinity for great art design will find a lot to admire but those needing a mechanically compelling reason to keep playing will struggle with what is offered.
Mosaic tries to send some positive signals towards one of the most important issues that modern human is facing right now, and it deserves credit for that; but in the meantime, the developers forgot that it is a video game and should be fun and entertaining, rather than being boring and dull.
Review in Persian | Read full review
To be perfectly honest, I appreciate what the developers are attempting. However, Mosaic is pretty basic in its core gameplay mechanics. That’s kind of the point, illustrating the mundanity of the character’s life. But it also doesn’t make for the most enthralling experience.
Mosaic is a walking simulator and very tedious at that. Every day you need to lead pathetic human being from his home to work and watch as he marvels at simplest of joys. It's barely a game at all.
Review in Polish | Read full review
Ultimately, the biggest problem is the technical hitches. During the game's two hours, we experienced two hard crashes, and the framerate was almost never stable. Despite such a short run time, this made the experience feel much longer than it should have.
Criticism without nuance of the consumer society and the deadly routine of the employee, Mosaic develops a style, a subject but remains an extremely harsh experience. Difficult to recommend it as a video game, its final form seems more suited to that of a short film, the interaction is already extremely limited.
Review in French | Read full review
A barbed look at today's society that lacks an end-product of sorts, Mosaic is a short experience that seems content with telling us what's wrong with our lives without really going any further than that. There's a vital message trapped within the game somewhere, but it never quite gets out, and the experience ends up being depressing rather than entertaining. That might have been what the developer was going for, but ultimately, it doesn't make for a particularly interesting video game.
Like a lot of middling and so-so titles in years past, the "so-close" conclusion that something greater, more impactful — or at least enjoyable — has gone horribly amiss is always far more regrettable than an otherwise rotten-to-its-core excuse for a game.
Adventure titles that offer deep storytelling are some of my favorite experiences in the genre, and Mosaic had everything lined up to be truly special. Unfortunately, a little bit too much monotony, a control scheme you will be fighting throughout, and major performance issues make this a game that will have you looking for a way to alleviate your frustrations. Hopefully a patch comes to fix the performance issues in what could have been a fairly decent experience.