Top Critic Average
I do think Skully has lived up to my expectations. I will leave my frustration behind as I find most platform games frustrating at times while playing them, it’s the nature of the genre. Skully is a very enjoyable game and the puzzles are a lot of fun. Set in beautiful environments, with great voice acting and humour. If you are a fan of the genre, Skully is definitely a game you should consider adding it to your Nintendo Switch library.
As it is now, Skully is a game I have reservations about recommending. Whether or not it would be easy for the developers to remedy the qualms that I have with checkpointing, as well tightening up the controls and whipping the camera I couldn’t say, but I’m hoping that there is a way for those fixes to happen eventually so I can get back to playing at some point. For as problematic as it is now, I’m more than willing to give it another shot in the future if that somehow comes to pass.
The time in which all indies were inherently exciting and mysterious may have already passed on by us, but Skully shows that indies can be just as magical as they’ve ever been if you know where to look.
Skully is basically two games in one, where one of the games shines brighter than the other. Despite that, the game still tells an incredibly complex story in a fun and whimsical way. The characters are all great, and the journey to the end is one worth taking. For the Switch version, you will just need to look past some of the blemishes as you make your way through.
A beautiful, hilarious and all-around cute platformer/roller, Skully is deserving of the praise. The difficulty can ebb and flow at times, but don’t let that put you off.
Skully is the complete package for fans of inventive platform games. It takes concepts from traditional platform games and Marble Madness to create an evolution of both that will bring you hours of fun while you try and save the island from impending doom.
Although it occasionally becomes tedious and some sections can be frustrating, Skully should please fans of the genre looking for a 3D puzzle platformer with a fun, well-told story to accompany its platforming challenges.
Skully is a game that, we have already said, is not going to reveal anything to us that we have not seen before, but what it does, it does it well and beautiful. Skully has that charm of games made with illusion and with no other intention than to escape from reality for a while and roll
Review in Spanish | Read full review
Despite the frustration and anger which Skully built up within me, this challenging puzzle-platformer is very addictive and one of the most visually stunning indies I’ve played this year. Utilising three different clay-based Forms to solve the multitude of environment-based puzzles was fun and tricky at times, often requiring you to combine their various abilities to come up with a solution. The game is quite brutal and unforgiving, especially if you’re going for the platinum, but as long as you have enough patience and perseverance, you’ll make it through to the final cutscene. It has a few flaws and questionable choices, but the journey is worth it in the end.
I was unexpectedly charmed by Skully. With some excellent controls and a story told earnestly, I was gripped throughout its entire run. Sure, its shorter time might turn off some and its collectables aren't that worthwhile, but it more than makes up for that. It doesn't waste time and it makes for a pleasant romp. Suffice to say, I'm curious to see what Finish Line Games makes next.
Skully has everything it needs to impose himself as a mix between a frantic platformer like Marble Blast Ultra and an original take on Metroidvania genre, but it wastes too much time before showing its true potential. The lack of enemies and situations to deal with does not help to keep you engaged until the game unleashes all its features, and it is a shame because it's a pretty game, and also very responsive to player input. Anyone willing to bear with the first few hours will be rewarded with fascinating gameplay.
Review in Italian | Read full review
Skully offers a varied and entertaining alternative to platform and skill games, adding a touch of humour and a lot of difficulty. The summoning system provides new playable mechanics but ends up cutting the pace of the game a bit, even though we'll enjoy it just the same. For people with a lot of skill and infinite patience.
Review in Spanish | Read full review
Skully is a simple platformer that boasts fun characters, a great soundtrack, and creative gameplay; all of which provide a rewarding experience by the end of it. However, good things only last for a while, since the quality of the story drops off significantly by the end, and the poor music looping quickly becomes boring. And yet, it's an underrated gem that you'll likely want to platinum as soon as it's done.
Don't be fooled by the nice-looking world, fun characters, or interesting story. Skully is a clever game with fun puzzles, and some of the most blisteringly difficult 3D platforming I've encountered in years. Be ready to challenge yourself as difficulty spikes put you in a blender and spit you back out. Skully is fun, satisfying and well-made, but not for the faint of heart.
Skully is a game that is easily forgettable and hardly recommendable. It is something that if you got free through a Games with Gold you would be encapsulated for all of 30 minutes and then likely never play again. It had promise with its quirky story and unique mechanics, but it never capitalizes on any of them, making it feel like yet another game lost in the ether of releases in 2020.
There really isn't much you can say about Skully. It's a rolling platformer that relies on rather simple concepts to sell the experience. It's enough to make the game engaging and in a number of sections challenging, but it really doesn't do anything to stand out. Story is largely just there, dialogue is a bit on the stiff side and visuals often look underwhelming. This isn't to say there is absolutely no reason to play Skully, it actually does a number of things well, it just doesn't stand out in any particular way, ultimately making average feel shine through.
Skully is light-hearted, old-skool fun. In an era of online shooters and battle royale titles it is a breath of fresh air. At times difficult but not overly so, it will respect your platforming skills and have you performing daring feats. Nothing is incredibly unique here but what you have is executed well. Skully is not my favourite game of the year but fun distraction nonetheless.
Couple this with some excellent vistas, cool level design ideas and a charming cast of characters, it's no wonder Skully has sucked me into its magical, muddy world.
Personally, as mentioned, my interest in this game came to a screeching halt but I still appreciate what it is and I have no doubt that those who don't mind platform hopping will enjoy it. If that's your thing then certainly consider giving it a go. If like me the term parkour causes an instant eye roll and sigh then I'd suggest giving this a miss.
A platforming game at its heart, Skully is brought to life with beautiful visuals and a unique character system. Its puzzles will, at times, have you scratching your head, and some platforming sections will really test your mettle. In fact, it perhaps verges on being overly frustrating on occasion, but overcoming an obstacle and making it to the next checkpoint is genuinely rewarding. Ultimately, there’s little else like Skully out there, so if you’re a fan of 3D platforming with a smattering of puzzle solving, it likely won’t disappoint.
The graphics are a lot more polished than in the demo and there is a really good variety in gameplay mechanics. The jumping and chase sequences can definitely be aggravating, but the charming aesthetic and hilarious banter between the siblings will have you coming back for more.
A very respectable attempt at creating a 3D puzzle platformer but its pacing issues and somewhat frustrating camera design prevent Skully from being a great game. Still, there's some good value there for those willing to dish out the hefty $30 price tag.
Skully introduces a very satisfying "rolling" gameplay mechanic in nice prehistoric environments, but it's when it tries to diverge from it, giving us an anthropomorphic form and adding puzzles and platforming sections, that it fails. The problematic camera doesn't help, either.
Review in Italian | Read full review
The camera is frustrating, but the twitch rolling and platforming mixed with the increasingly devious puzzles makes for a good gameplay combo. Even though the Switch version's visuals are a little rough, which doesn't play nicely with the overall visual blandness of the levels, the style of the character designs is appealing. Underneath Skully is a lot of charm, but enough issues pile up that pull it back into the mud.
Skully isn't an entirely lost cause. There's an entertaining enough puzzle platformer hidden underneath its myriad visual flaws. It may be uglier than sin and you may be accompanied by an irritating voiceover throughout, but you'll still have some fun playing through it and the plot does resolve itself in a nice way by the end. You'll just need to be able to roll with a lot of annoyances to get there.
Skully is a platformer game that could be great, but unfortunately, due to some technical problems and infuriating issues, it is, at best, a mediocre game. Some problems, especially those related to the control system, can and should be fixed as soon as possible. The game may be a little boring at some parts, but some intelligent puzzles make parts of Skully enjoyable. I couldn’t recommend it at its current state, but I am sure that it can get much better after some updates and fixes.
Review in Persian | Read full review
Instead, you are presented with jumps that require ultimate precision and obstacles with errors in collision detection which force you to adopt a slow and careful approach. With more attention to details and some more polishing Skully could have been an entertaining experience. Unfortunately, it just proves to be a modest attempt to make a cute platformer.
If you are really, really into platformer genre and have enough patience, Skully may be a good choice for you. But even then, the 30$ asking price seems too much for the amount of content Skully is offering.
Review in Persian | Read full review
Skully rolls at its own pace. Which can include some sharp difficulty spikes and lead to some rather frustrating levels. But there’s an undeniable sense of old-school mascot fun to be had here in an adventure that doesn’t overstay its welcome.
I can’t help but feel the wiser choice would have been to add some more sarcasm and adult orientated humour. As it stands Skully is an interesting title, taking cues from Super Monkey Ball, Crash Bandicoot and Knack – although lacking the charm of the two former. If you like what you see in the trailer my suggestion would be to pick this one up in a sale, which likely won’t be too far down the road.
Skully is certainly imperfect, but there is a strong core for Finish Line Games to build upon. The narrative and characters really had an emotional impact by the end, and the game’s setting is quite beautiful for the most part. While some of its platforming and puzzle-based challenges can annoy at times, overall, Skully is a fun ride if you’re looking for short, yet impactful, experience.
Skully would be a good recommendation, but the port has some technical problems in the graphics and the controls. It is a title that, with its challenging stages and simple storyline, reminds platformers of past generations. That so, the port that should have been released with more care, it is up to us to wait for a patch with corrections.
Review in Portuguese | Read full review
For all of its frustration and foibles, Skully's traversal and puzzles make-up the most interesting parts of the game to keep you invested. With a story that manages to actually hit emotionally, it balances out the missteps of the platforming. The collectibles are rather unexciting and the color palette of earth tones lends itself to looking bland, but it'll surprise you. Much like the character, Skully is unassuming and meek, and will fill you with wonder throughout.
There are moments where Skully is an exciting and charming adventure though an island paradise. It's just buried under too much annoyances and level design issues.
Skully has other issues too. A strange bug meant that I twice lost control of the golems, watching helplessly as they plunged into the nearest hazard. Sometimes when climbing vines, Skully would fall off for no reason. There were invisible walls, times when Skully deflected off platforms at an unnatural angle, and times when the lava would just disappear. A lot of players will likely give up before they reach the end of the game. It's a shame but completely understandable when the game has a heart that's let down by myriad problems.
I hate being that guy who basically says "this isn't the game I wanted to play", but in Skully's case it seems the most appropriate conclusion. So much of the game concentrates on mechanics that were rightfully abandoned and too little fulfils the marble rolling promise of its early footage. Looks like I'm still waiting, like a strangely bearded Cinderalla, to go to the ball.
Skully is an attractive 3D platformer, but that's all it is. The gameplay is hit-or-miss and is severely hampered by poor controls. On top of that, the story is cliché and predictable, and none of the characters — not even the ones you're supposed to root for — are very likable. It's disappointing, but even if you're looking for a throwback to old school 3D platformers, Skully is a hard pass.
Skully probably could have been a much more fun game than it currently is right now but there were far too many headaches especially physics wise that playing this game while suffering from an ailment that involves a headache to which I did, felt like I needed to be absent from my work for another day. So for those that like a challenge and don’t mind some camera and checkpoint issues then Skully might be a game that one can easily roll with.
Skully is a masterclass in bad platformer design. Characters that are a chore to handle, sloppy level design, lousy camera controls, irritating puzzles, and a general lack of personality combine to create a profoundly tedious experience. If challenge is literally all you care about (even if it's wildly unfair), Skully might be worth a shot at a steep discount. Everyone else should spare themselves the headache.
I know some people put a lot of work into this and they may even be proud of it, but the simple truth of the matter is I did not have fun. I didn’t even feel the satisfaction of overcoming a challenge.