When working with anthropomorphic animal characters, one of the main things to consider is the features you'll be adding to make the animal look more human. Artists and character designers usually add a tinge of human features to make a character seem a bit human, but even selecting those features is an important decision.
We sit down with Nintendo veteran Takaya Imamura, going over his new project, and what he expects from future F-Zero and Star Fox sequels.
So, when Takaya Imamura was designing Fox McCloud and the rest of the Star Fox crew for Nintendo, he decided to take inspiration from within the development team itself, with Fox being based on none other than Shigeru Miyamoto himself.
In a conversation with Edge magazine (via GamesRadar+), Imamura revealed that Star Fox's character designs were supposed to be "an extension of the whole F-Zero world." This meant a relatively realistic looking world with human characters. However, Miyamoto eventually made the decision to turn all the characters into animals, with Fox McCloud's character species being settled on thanks to a nearby shrine called Fushimi Inari, dedicated to a fox diety.
"The [designs] are based on the game's staff - not...