Earlier this week, Warner Bros. Games announced that it had cancelled Wonder Woman and shuttered developer Monolith among two other developers. However, the studio was reportedly already "eviscerated" years ago, back in 2021.
After Middle-earth: Shadow of War was released in 2017, Monolith wanted to move away from The Lord of the Rings to do something original. So, it began work on a new IP codenamed "Legacy", a procedural narrative game experimenting further with the ideas behind the Nemesis system. However, Warner Bros wasn't, and still isn't, interested in new IP, which allegedly caused a "stand-off" between the two parties.
"Warner Bros. knows it's not gonna allow this to happen. Monolith has a lot of sway and clout because you have these guys who've been working on these games for a while, had a lot of success with the Middle-earth games, and so they feel they have the autonomy and the clout to do what they want," Jason Schreier explained on the Kinda Funny Podcast. "There are some attempts here and there to squeeze IPs into Legacy, but it doesn't quite work out [...] Cut to 2021, the spring of that year — March or April, something like...