Monster Hunter Wilds had a monster of a launch. The game entered Steam's top-ten chart within an hour of launching, reached one million concurrent players in six hours, and sold over eight million copies in its first three days. It's safe to say that the game is already a Game of the Year contender.
But maybe not what the series needs.
However, that's not to say that it didn't come with its share of issues. Despite the soaring numbers, Monster Hunter Wilds launched to 'Mixed' reviews on Steam due to a number of performance and visual issues. In fact, it even featured a game breaking bug with a missing NPC. While the latter has been fixed now, players have been complaining about a feature that may not be possibly fixed – the matchmaking process.
Long-time fans will know that for a game that is best played with other people, the Monster Hunter series has traditionally had a very convoluted matchmaking process. Even MH World required multiple complicated steps in order to get your party grouped up. However, it seemed like Capcom was getting a handle on things with Monster Hunter Rise, but fans were disappointed to see that the process...