“The Nerds Were In The Cave”: Dragon Age Lead Suggests EA Didn't Think Highly Of Traditional RPG Fans

“The Nerds Were In The Cave”: Dragon Age Lead Suggests EA Didn't Think Highly Of Traditional RPG Fans

From TheGamer (Written by Johnny Flores Jr.) on | OpenCritic

The year 2025 has not been kind to BioWare. Because after The Veilguard "underperformed" by EA's own standards, the studio was forced to restructure, with a portion of employees focusing on the next Mass Effect title. That restructuring, of course, led to layoffs of key devs behind the studio's biggest hits, eventually pushing the group to a headcount of reportedly fewer than 100.

The past few months at BioWare have been chaotic, and from the outside, quite confusing. Here is what we can glean from developers and creators.

At the center of much of this chaos has been ex-writer David Gaider, who, despite not being involved with the studio or franchises, has remained a vocal supporter of them, as well as a critic of EA's own involvement in its demise. Speaking of EA, in a new interview, Gaider has revealed just how little the company thought of its traditional RPG fans.

In speaking with GamesRadar+, Gaider revealed that EA believed that the mechanics that made the original Dragon Age so popular were seen as "slow and cumbersome," a direction that the company seemingly wanted to do less with.

Not only that, but the company also reportedly believed that traditional...

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