It's Nintendo Switch 2 release day, and with it comes the new console's first first-party title, Mario Kart World. Perhaps the biggest shift away from the core Mario Kart formula since Double Dash, and a Nintendo dev who helped it become a reality has revealed even more of what has been a part of the Mario Kart series since its inception was left on the cutting room floor for World.
GamesRadar spoke with Mario Kart World producer Kosuke Yabuki ahead of the game's launch. Yabuki revealed that, while developing the new Mario Kart game, the dev team considered every single item from previous installments and whether it would make sense for them to come along for the new ride. It was during that process that two core items that have been in every single Mario Kart game to date were almost left behind.
Suddenly I feel a lot better about all those walls I drove into.
"We re-reviewed all the elements that are included in this game, including the iconic banana skin," Yabuki explained. "We actually did go through the exercise of asking ourselves, 'Does it still make sense to include this item in Mario Kart World?'" It wasn't...