Sizeable Japanese Game Developer Reveals 80 Percent Of Its Developers Use Generative AI

Sizeable Japanese Game Developer Reveals 80 Percent Of Its Developers Use Generative AI

From TheGamer (Written by Jack Coleman) on | OpenCritic

Games discussed:

Colopl, a sizeable Japanese studio responsible for games like White Cat Project and Alice Gear Aegis, has revealed that over 80 per cent of its developers use generative artificial intelligence in their daily work lives. Colopl has approximately 360 full-time employees.

Originally reported by Otaku Soken (thanks, Automaton), Colopl commissioned an internal survey of its employees regarding the use of generative AI. According to the survey, employees in marketing and management were more likely to use AI than engineers or designers.

The 20 per cent of employees who do not use artificial intelligence say they "don't feel the need to use AI" or "feel apprehensive about legal and ethical issues."

It makes sense that Colopl employees have wholeheartedly embraced artificial intelligence because that's also the leadership's approach to the technology. The studio recently released Tsukuyomi: The Divine Hunter, an AI-powered deck builder that was only supposed to generate cards based on original art by former Persona artist Kazuma Kaneko but wound up incorporating copyrighted material from Disney and other companies.

Kazuma Kaneko also said that training the AI behind Tsukuyomi: The Divine Hunter took longer than if he had just hand-drawn everything himself.

This hasn't stifled Colopl's...

See full article at TheGamer