Tales of the Shire's creative director details the game's relationship-building system and how shared meals work as the title's release date nears.
Tales of the Shire's official system requirements have been revealed, and they are surprisingly demanding for a cozy, Animal Crossing-style life simulator. Developed by Weta Workshop, Tales of the Shire: A Lord of the Rings Game is being described as a laid-back, cozy experience set in Tolkien's Middle-Earth.
Tales of the Shire has undergone multiple delays since its announcement back in early 2024, but the title now has a confirmed release date of July 29, a couple of weeks from now. A new trailer was released just a month ago, showcasing the idyllic, day-to-day life of a Hobbit. Gameplay-wise, Tales of the Shire appears to be quite similar to Animal Crossing: New Horizons, with helping the townsfolk of Bywater build up their settlement from a quaint town to a thriving village as the overarching goal. Early impressions indicate the game has no combat to speak of, and focuses exclusively on delivering a casual, relaxed gameplay loop, which involves house decoration, gardening, farming, fishing, foraging, and trading with the locals.PC system requirements for Tales of...