The Safe In Our World Charity Bundle Offers 7 Games for a Good Cause

The Safe In Our World Charity Bundle Offers 7 Games for a Good Cause

Written by on | OpenCritic

Safe In Our World is a non-profit organization dedicated to providing mental health support within the games industry which began in 2019. In celebration of its first anniversary, the group has put together quite an enticing bundle of PC games with all proceeds going to the charity's network of support. Collectively, it's called The Safe In Our World 1st Anniversary Charity Game Bundle.

The games themselves are largely focused on mental health as well, such as the award-winning Gris or the (in this writer's opinion) all-time great Rime. In total, seven games are on offer for players wishing to get a few new games to play and give back a bit in the process. Here's the full list:

Only 10,000 bundles will be sold and the bundle is priced at $4.99 while keys last, exclusively sold through Fanatical

Safe In Our World is proud of its banner year, and the group says it's already been able to grow quite a bit through the first year of support, listing these milestones.

  • Launch the hugely successful #LevelUpMentalHealth campaign featuring over 50 leading and indie games developers/publishers, including 505 Games, the Embracer Group, Wargamer, Curve Digital, NDreams, Mediatonic, Wired Productions, and many more; supporting 10,000 employees. (A full list of partners can be found here)
  • Further grew the SIOW ambassadors and patron list, with close to 100 key influential members of the industry representing the charity
  • Launch the COVID-19 Hub, a global resource set up at the beginning of the pandemic to help gamers and industry folk with information, tips, articles and resources, with traffic increasing by 146% from over 130 countries
  • Help to drive support for 1 million downloads of Fractured Minds, a game developed by BAFTA young game designer recipient Emily Mitchell
  • Reach 10 million players through messaging in key partner’s games
  • SIOW spokespersons join panels and events participation to help talk about mental health conditions within the industry, as well as sharing the touching, personal stories of many games industry professionals and their mental health through
  • Hire two full-time staff members, each with their own passionate stories, to further increase the impact and support within the games industry
  • Become a fully operational organization in less than 12 months

The bundle is now available while supplies last.

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