A 19-Year Old Game Has Explained The Giant Skull In Baldur's Gate 3's Astral Plane

A 19-Year Old Game Has Explained The Giant Skull In Baldur's Gate 3's Astral Plane

From TheGamer (Written by Vaspaan Dastoor) on | OpenCritic

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You're probably going to have some questions even after several playthroughs of Baldur's Gate 3. Who exactly is Withers? Why does Isobel have no survival instinct? Or will Karlach ever fix her heart? The game leaves a lot of unanswered questions, but perhaps the biggest plot point to be glossed over is the giant floating skeleton in the Astral plane, where Orpheus is imprisoned.

He's a fantastic character with just a bit too much of his story left on the cutting room floor. Let's give him his flowers!

The game casually drops you into this massive floating skeleton, like Knowhere in Marvel Comics, without any context or answers. Perhaps those well-versed in Dungeons & Dragons lore may know, but not the rest of us. Just who was this massive being? And how did its corpse end up here. While Baldur's Gate 3 doesn't give us any answers, a 19-year-old game did.

As spotted by TheParadoxigm on Reddit, a loading screen in Neverwinter Nights 2 featured some lore about the astral plane and explained why there was a giant skeleton floating around in it, and even why there are living beings on it.

"When a god dies, its corpse...

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