Remember when every once in a while, there's a new game that would appear and show you something completely fresh out of the oven?
I remember when the first Assassin's Creed was released, it was lauded as a "revolutionary" game because you could climb pretty much every building. Looking back at history in this fictional manner isn't something that was present in other video games during its time.
Could you think of an instance when you'd just simply boot up a title and discover new ways to play that you'd never imagined before?
Well, according to Fumito Ueda, the mastermind behind ICO, Shadow of the Colossus, and The Last Guardian, those days might be behind us.
In a dev discussion alongside Katamari creator, Keita Takahashi, at DenfaminicoGamer, Ueda said "The age of game mechanics is over." But before you panic about the future of gaming, let's dig into the perspective of one of gaming's innovative directors.
What Ueda Said About Gaming's Future
In a very insightful game dev discussion for Keita Takahashi's latest project, "To a T," Ueda shared his perspective on modern game development and revealed his belief that we're no longer in an era where developers need to...