Metal Gear Solid Delta Has Made One Of Its Best Boss Fights Much Easier To Get Through

Metal Gear Solid Delta Has Made One Of Its Best Boss Fights Much Easier To Get Through

From TheGamer (Written by George Foster) on | OpenCritic

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One of Metal Gear Solid Delta: Snake Eater's best boss fights looks a lot easier than it did in the original game, thanks to a few changes to CQC.

Over the past few years, we've seen a ton of different gaming remakes, which really stretches out what the word even means. Metal Gear Solid Delta: Snake Eater is pretty much the safest interpretation of a remake, as it pretty much just focuses on the visuals while making a few tweaks and changes to the mechanics.

For the most part, many of these changes are very minor, such as letting you move while aiming and generally having better control over Snake. The tweaks have made a few of the boss fights a bit easier, though, which is made even more obvious in one of the game's climactic and now more cinematic fights.

In the original version of Metal Gear Solid 3: Snake Eater, one of the most memorable and heart-wrenching bosses in the game was against Snake's mentor, The Boss. As emotional as the fight was, though, beating the Boss wasn't actually that hard and could be easily cheesed, as long as you didn't try to engage her in close-quarters combat....

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