Astute God of War fans - or, really, any God of War fans - will likely have noticed that I didn't show an image of the canceled live-service game as the cover pic for this article. I'd prefer not to cross any wires - I'll explain in a sec. What matters is that Bluepoint Games' canned project, which would have been a multiplayer entry, would have had a Greek setting.
We now know this beyond a shadow of a doubt, and we can all discern at least a bit more. At minimum, it seems like it would have been a pretty good-looking video game. Which stands to reason, I suppose, given just how pristine God of War (2018) and God of War Ragnarok proved to be. If visual cuts were being made here to support a more dynamic style, Bluepoint's conceptual phase did a good job masking them. As far as early-stage screenshots go, we've seen far uglier.
See that lush image? Make no mistake; that's from mp1st. Or, perhaps it's optimal to say that it's from mp1st's source. Whoever that source may be, they gave mp1st a heck of a reveal package, and you should very...
