We were all supposed to be playing Marathon by now. Instead, the game still isn't here after months of issues, the biggest of which was the accusations levied against Bungie by an artist who discovered her art had been used in the game without her permission.
Marathon was meant to be released in September. However, back in May, with the game already being heavily scrutinized following poorly received playtests, Marathon was dealt a body blow. An artist who goes by Antireal claimed that designs she had created eight years prior were plastered all over the game, and she provided pretty damning evidence to back up her claims.
Seven months later, Antireal has now confirmed that the issue has been resolved. While her stolen assets were scrubbed from Marathon pretty quickly, there has presumably been a legal dispute going on behind the scenes for using them in the first place. The artist hasn't revealed how exactly the issue has been resolved, but noted that, "The Marathon art issue has been resolved with Bungie and Sony Interactive Entertainment to my satisfaction."
That presumably means there has been a payout of some description, but if there was, that information has not been shared,...
