A certain subset of the gaming population generally prefers turn-based battle systems over action. We're a smaller group overall, but with the success of Baldur's Gate 3 and this year's Clair Obscur: Expedition 33, we've gotten louder again. Perhaps a bit annoyingly so; I'm not going to lie. For all the outcry that turn based is "finally back," it was never really gone; it just slipped mostly off of the mainstream radar.
That said, studios and publishers are making the jump from turn-based to action-RPG with their beloved series at a notable clip. The obvious first draw for anybody who's interested in a game like the upcoming Monster Hunter Stories 3: Twisted Reflection would be Final Fantasy, which is currently thriving (well, to a point) with the hybrid action-tilting Final Fantasy 7 Rebirth, the full-blown character action spectacle Final Fantasy 16, and an MMO with cooldowns via Final Fantasy 14.
What scares us, though, is when something that's still steeped in turn-based goodness makes a massive leap into something else entirely. What will Dragon Quest 12 end up like when we get a real look at it? And what, for that matter, would Monster Hunter...
