A fair bit of debate has surrounded ARC Raiders' decision to be a third-person shooter, rather than first-person, which is often considered a more viable for competitive games. Third-person tends to promote corner peeking, since you can see more than your character, which has made lengthy stand-offs a common occurrence in ARC Raiders PvP. A clever, relatively harmless use of an exploit has given us an idea of what might be expected from the game had it been developed as an FPS.
Using console commands on PC to alter the position of their in-game camera, Reddit user Short_Satisfaction_9 recorded and shared some gameplay showing a facsimile of ARC Raiders in first-person. The montage highlights how ARC Raiders' atmosphere changes significantly with the perspective change, a variety of ways gameplay is impacted by a more limiting camera angle, and clearly demonstrates that the game was not designed for first-person. Despite the obvious flaws in the first-person exploit, it's a very neat experiment, and looks really fun.
It's immediately apparent that moving the camera to a first-person position causes a lot of issues with your character model clipping into view, but as...
