The threat posed by ARC Raiders' robotic enemies is key to its core mechanisms, and as the game tries to continue its unbelievable momentum, developer Embark Studios has hinted at important changes coming to the PvE side of the extraction shooter. New machines were last introduced in November, when the Shredder and Matriarch were added alongside the Stella Montis map. New enemy variants are virtually guaranteed at some point, but now we have an idea of what they might look like, and some other PvE changes to expect.
Embark Studios is currently evaluating ARC Raiders' endgame activities, and working on ways to introduce enemies even larger than the Queen and the Matriarch. Design lead Virgil Watkins says the developer is looking to "escalate the experience" of PvE, since experienced players have largely "figured out" how to fight the game's current ARC lineup with little issue, in an interview with GamesRadar. Part of the problem is making sure the hulking machines don't "blow up the server."
"I'm not going to say that you're going to meet one anytime soon," says Watkins regarding the massive ARC seen out of bounds on certain maps, but that doesn't mean Embark isn't working on smaller...
