An impressive Legend of Zelda: Ocarina of Time "remake" has become even more astonishing in a recent update. This Legend of Zelda fan project, which is arguably more of a remake than a remaster in terms of its fidelity and visuals, reimagines The Legend of Zelda: Ocarina of Time in Unreal Engine 5.7.
As per CryZENx’s Patreon, the Legend of Zelda: Ocarina of Time fan project update features a playable Princess Ruto, whom players can explore Inside Jabu-Jabu’s Belly with. This signals another fantastic milestone for the Unreal Engine 5.7 ‘remake,’ which is evolving quickly.
This update is great, but it’s only the latest in a long history of unofficial development for a Legend of Zelda: Ocarina of Time remake on Unreal Engine 5. For instance, previous demos have been released for it in the past, representing various areas that have been ‘remade.’
This newest demo is locked at 30FPS, with an Inside Jabu-Jabu demo at 60FPS locked behind CryZENx’s Patreon paywall, along with other areas such as Lake Hylia and Zora’s Domain. For Legend of Zelda: Ocarina of Time’s Inside Jabu-Jabu, in particular, CryZENx wished to “keep the iconic atmosphere while refining the gameplay loops that felt clunky...
