Xbox Hardware Is Struggling, But Microsoft’s Gaming Revenue Isn’t

Xbox Hardware Is Struggling, But Microsoft’s Gaming Revenue Isn’t

From Game Rant (Written by Evan Zimmer) on | OpenCritic

Microsoft held its second quarter earnings call today, with the company reporting that, despite gaming revenue increasing 9% year-over-year, Xbox hardware sales were down.

The increase in revenue was instead driven byMicrosoft’s acquisition of Activision Blizzard and Xbox Game Pass subscription numbers. Xbox hardware revenue decreased by 25% due to the company selling fewer consoles.

The company didn’t say all that much about gaming overall, which was interesting. Microsoft is, however, investing heavily in both AI and Cloud services, with revenue in the latter category increasing 23% YoY to $168.9 billion.

“This quarter, the Microsoft Cloud surpassed $50 billion in revenue for the first time, up 26% year over year, reflecting the strength of our platform and accelerating demand,” Microsoft CEO Satya Nadella said on the earnings call.

Microsoft has essentially cornered the Cloud gaming market thanks to Game Pass, whichincreased its prices last year. It seems healthy subscription numbers, despite the push-back many consumers felt at the time, has been offsetting the company’s hardware losses.

Xbox Game Pass has historically been an incredible value for players seeking a rotating gaming library, but it has recently struggled to find balance.

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