Wizards of the Coast is debuting a new card game at MagicCon – and it’s not Magic

Wizards of the Coast is debuting a new card game at MagicCon – and it’s not Magic

From The Outerhaven Productions (Written by Alex Swift) on | OpenCritic

Instead of another expansion or spin-off product for Magic: The Gathering, the company is debuting an entirely new, fast-play card game designed by Magic’s longtime head designer Mark Rosewater.

The game will make its first public appearance at MagicCon: Las Vegas in May, where attendees can sit down and try it in short, demo-friendly sessions throughout the weekend.

And yes – this is a completely separate game, not a new Magic format.

Wizards is keeping most details under wraps, but here’s what’s confirmed:

From early descriptions, the focus is on accessibility and speed – something closer to a convention-floor game you can jump into between events rather than a full 60–90 minute commitment.

In other words: less “shuffle for ten minutes and draft,” more “deal, play, laugh, reset.”

Rosewater has spent decades shaping Magic’s most iconic mechanics, sets, and philosophies. When he designs something from scratch outside of Magic, it tends to signal experimentation.

That’s interesting for a few reasons:

1. Wizards expanding beyond TCG scale

Not every player wants a lifestyle game. A quick, portable card game could hit:

Basically: the “tabletop snack” category.

2. Convention-first design

Debuting at MagicCon suggests this was made with live...

See full article at The Outehaven