Marathon Teases Adjustments to UI and Performance Thanks to Server Slam Feedback

Marathon Teases Adjustments to UI and Performance Thanks to Server Slam Feedback

From GameRant (Written by Derek Nichols) on | OpenCritic

Following the third day of the Marathon server slam event, Bungie gave players an update on how it plans to address certain highly requested feedback surrounding some of the game's features. After a lengthy development cycle, one that was marked with controversies and other frustrating moments for fans, Marathon has finally become playable thanks to a Server Slam event just days before the game's launch.

Despite the negativity that surrounded the game in 2025 due to an alpha test that left most players feeling underwhelmed, as well as an eventual delay and art plagiarism scandal, Bungie has seemingly been able to turn things around in the past few months. After a well-received re-reveal and subsequent trailers, Marathon kicked off a server slam event where players could go hands-on with the game just days before its release. In fact, the Marathon Server Slam quickly got off to a massive start on Steam, even overtaking rival extraction shooter ARC Raiders at the start. Despite the popularity, Marathon isn't a perfect experience, with many players offering their feedback on how to improve things.

Solo Marathon players have a clear preferred class that is sure to dominate the meta once the...

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