Diablo 4: Lord of Hatred Officially Confirms a Major Gameplay Change, and Fans Aren’t Happy

Diablo 4: Lord of Hatred Officially Confirms a Major Gameplay Change, and Fans Aren’t Happy

From GameRant (Written by Daniel Morris) on | OpenCritic

Blizzard has confirmed that Diablo 4: Lord of Hatred is set to expand the Torment levels for four to 12. This will completely change the difficulty curve for Diablo 4, and bring the system more in line with what can be found in Diablo 3. However, fans have not received the news positively.

Torment is how Diablo 4 handles endgame difficulty. The game has four standard difficulties: Normal, Hard, Expert, and Penitent. However, upon reaching Level 60 and beating Tier 20 of The Pit with a character, players unlock the ability to enter Torment 1 in Diablo 4. This massively increases the difficulty of the game, reducing players' Armor and resistance to attacks. As a result, players earn more XP and gold from killing monsters, increasing with each level of Torment. At the moment, there are four Torment difficulties in Diablo 4, each one representing a significant step up from the last. Reaching a new Torment level is a huge step for a character's progression, which is why the current system is so popular.

Diablo 4 Season 12 makes a big nerf to one of the best XP farming methods in the entire game.

Speaking in a recent YouTube interview...

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