A former Rockstar dev says he'd "be surprised" if Grand Theft Auto 6 didn't borrow some systems or mechanics from Red Dead Redemption 2. Few games in recent memory have generated as much hype as the upcoming open world game, and that's largely due to the high bar Rockstar has set with previous games like GTA 5 and RDR2. It only seems natural, then, that Grand Theft Auto 6 takes some inspiration from what came before it.
With the twice-delayed release date quickly approaching and Rockstar remaining tight-lipped, speculation about what fans can expect from the game has run wild. A recent leak revealed GTA 6 may have a procedurally generated broken glass system, and audiences have been spewing theories about the story and game mechanics since the first trailer dropped all the way back in 2023. While there still are not a whole lot of specifics out about the title, some insiders have offered insight into what could be in store.
Some major developments recently surfaced regarding Grand Theft Auto 6's upcoming marketing, potentially setting a new standard for other projects.
Former Rockstar audio designer Rob Carr touched on GTA 6 and what he expects...
