Phantom Blade Zero Dev Reaffirms No AI Use as Game Enters Final Stretch

Phantom Blade Zero Dev Reaffirms No AI Use as Game Enters Final Stretch

From The Outerhaven Productions (Written by Keith Mitchell) on | OpenCritic

S-Game has been quiet for a while it’s been working on its upcoming title, Phantom Blade Zero, especially after the early previews and hands-on impressions, including my hands-on with an updated build of Phantom Blade Zero at CES 2026. Now, we finally have an update, and it’s not just about development, it’s about where the studio stands on something the gaming industry can’t stop talking about: AI.

S-Game CEO and creator Soulframe Liang (Liang Qiwei), recently shared an update on Twitter/X, that confirms that Phantom Blade Zero is nearing its final stages of development. The team is going all in, pushing every part of the game as far as it can go before release. However, what stood out is the studio’s stance on AI. At a time when more developers are leaning into AI-assisted tools, S-Game is doing the opposite.

According to Soulframe, every part of the game has been created by human artists, with no AI-generated visuals involved. For S-Game, it’s about protecting creative intent and making sure the work reflects the people who are working on the game. It’s that principal that is seen across the entire project.

Character models...

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