Generative artificial intelligence has been sparking a constant debate across several industries, and gaming is no exception. We've seen some companies, such as Krafton, openly embrace the technology, while others are wholeheartedly against its use.
I'll admit I fall into the latter camp because I, like many, believe that AI makes everything objectively worse and has no place in any creative pursuit, and that's without even getting into the technology's ethical and environmental costs.
That's not everyone's opinion, however. Dead Space creator Glen Schofield recently had an interview with GamesIndustry.Biz where he spoke in favour of using generative artificial intelligence to free up developers' time.
"I hear people saying soon you'll be able to make a AAA game with 20 people because of AI. I want to believe it, but when I'm walking through one of my levels, I'm always going, 'Move that pixel over. That should come down.' And then we're sitting there adjusting the camera. We're doing this day in and day out, all the time," Schofield explains. "Now imagine that with the code, the art and everything else. It's about being nuanced to hell."
He doesn't believe AI is quite there yet—a perpetual argument made by proponents...
