The story of how Fallout: New Vegas came to be is already legendary, but new reports suggest Bethesda was quite harsh about what it thought the game got wrong. This news has reignited long-standing debates about the partnership between these two famous RPG developers. While the public has come to love the title, the history behind Fallout: New Vegas' creation is filled with stories of internal friction and differing visions. As more information comes to light, it becomes clear that the relationship between the creator and the owner of the brand was far more complicated than anyone expected.
Long before modern consoles were the main focus, the Fallout franchise was a PC-only isometric role-playing game developed by Interplay and its internal team, Black Isle Studios. When that studio eventually shut down, many of the original creators formed Obsidian Entertainment. Meanwhile, Bethesda acquired the rights to the property and successfully turned it into a first-person blockbuster with its third numbered entry. Because Bethesda was busy working on The Elder Scrolls 5: Skyrim, it decided to bring in the veterans at Obsidian to create a spin-off using their existing assets, giving them an incredibly tight 18-month deadline to finish the job....
