Luna Abyss Preview: A Narrative-Driven Shooter That Feels Like a Throwback

Luna Abyss Preview: A Narrative-Driven Shooter That Feels Like a Throwback

From The Outerhaven Productions (Written by Keith Mitchell) on | OpenCritic

Finding a quality first-person shooter with meaningful narrative elements isn’t as easy as it used to be. Most of the genre has shifted toward extraction shooters, multiplayer-focused experiences, or live service titles that demand a long-term commitment. If you’re like me and still chasing games that feel closer to what we grew up on, it can feel like you’re constantly coming up empty. Thankfully, it’s not impossible. I recently got hands-on time with a title called Luna Abyss, and it checks more of those boxes than anything I’ve played in a while.

Luna Abyss Preview Screenshot-06

I should probably start with who Kwalee Labs (formerly Bonsai Collective) is, because chances are most people haven’t heard of them yet. The studio is a small team with just under 20 developers, focused on building narrative-driven gaming experiences. That might sound modest on paper, but the talent behind it tells a different story. Several members of the team have worked at well-known studios like Ubisoft, Rare, and Team17, among others. This isn’t just a small team trying something new. It’s a group with real experience behind it.

Now that I’ve hyped up the team, let’s talk about their upcoming game,...

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