ARC Raiders is introducing major changes to Trials in Season 4, reshaping how players grind and earn points in the game's competitive mode. Unlocked after level 15, this randomized weekly challenge system offers Raiders optional objectives, such as damaging specific ARCs or looting designated containers, before ranking them based on their performance. The added difficulty is often worth the trouble, as ARC Raiders rewards loot and even unique costumes based on the final ranked placement after the season ends.
Trials have long served as a benchmark for skilled players, acting as a core endgame system for players to climb through tiers and leaderboards. However, it has also been a source of controversy and frustration ever since the game's release. The randomized challenges mean that some weeks are noticeably easier than others, while other weeks sometimes require players to confront the hardest enemies in ARC Raiders. Players also criticize that grinding Trials can be repetitive and aren't very engaging, especially when progress is tied to specific Map Conditions.
The latest map condition to be added to ARC Raiders reignites disappointment among players, as the community continues to call for a big change.
Season 4 of ARC Raiders is rebuilding its approach...
