New player data gathered from Resident Evil Requiem may finally put an end to the series' waffling between first-person and third-person perspectives. Decades ago, Resident Evil began with fixed-camera games, but Resident Evil 4 sparked an over-the-shoulder revolution, both for the survival horror series and the industry at large. RE has since dabbled in first-person to reinvigorate its horror elements, but Requiem now shows that choosing one perspective over another isn't a clear-cut decision.
For the most part, players tend to choose the default camera; i.e. first-person when playing as Grace, and third-person when playing as Leon in Resident Evil Requiem. About 90% of players chose to keep the over-the-shoulder perspective for Leon's sections in Requiem, while 60% similarly remained in first-person while playing as Grace, according to game director Koshi Nakanishi and producer Masato Kumazawa in an interview with Denfaminicogamer (via Automaton). This means about 40% of players switched away from first-person, but the data still shows that both are popular.
The majority seem to be on board with the "intended" experience for Resident Evil Requiem, switching between first- and third-person according to the developer's design...
