Developed by Pearl Abyss, Crimson Desert has broken onto the scene in spectacular fashion this year, selling five million copies in under a month and even receiving praise from South Korean Prime Minister Kim Min-seok.
The single-player experience of Crimson Desert has captivated Greymanes across the globe with endless exploration and satisfying combat, and one Pearl Abyss Director attributes the success to listening to community feedback and not being restricted by a 'brand bible'.
Pearl Abyss has been fixing issues and adding new content to Crimson Desert at what seems like a blistering pace, but they're able to do it with ease because the studio has been releasing major Black Desert updates almost every week since 2015—they're built for this.
In a recent interview with Gene Park from The Washington Post, the studio's Director of Marketing and Public Relations, Will Powers, stated that all the patches and content updates have been a direct result of community feedback, "Everything, patch-wise, content-wise, has been iterated in real time based on feedback. ... If you bake in a road map, you’re presuming. We are not baking in presumptions around what the players want."
Soon after the game launched, players...
