With the rise in both the popularity and prominence of live-service games, it can be hard to keep up. Of course, there are staples like Destiny, Fortnite and Apex Legends, among others, but there's also a rash of live-service games that simply don't ascend to those heights.
Take, for example, Radical Heights. It was a live-service game that debuted in early access in April 2018. It was a third-person multiplayer shooter similar to Fortnite, but featured a twist of BMX bike riding in an attempt to differentiate itself. Oh, and it had the backing of Cliff Bleszinski of Gears of War fame. The game lasted just one month after a lack of initial success in its early access phase. Active development ceased for good, and Bleszinski's Boss Key Productions studio closed down.
That said, in a new interview with Video Games Chronicle, Steve Sinclair, the CEO of Digital Extremes, the group behind Warframe, contends that some live-service games pull the plug way too soon. If the game isn't an immediate hit, then it's doomed, according to Sinclair.
Sinclair's comments come at an intriguing time when it comes to live-service games. Earlier this year, Suicide Squad:...