Silent Protagonists Look Stupid In Current-Gen, Says Dragon Quest Creator

Silent Protagonists Look Stupid In Current-Gen, Says Dragon Quest Creator

From TheGamer (Written by James Troughton) on | OpenCritic

Graphics have come a long way. We're at a point where developers can simulate the pores in a person's skin when we once settled for polygon shapes that vaguely resembled a human face. We've never had games so hyperrealistic.

But Dragon Quest creator Yuji Horii argues that the closer to life games become, the more uncanny things get (as reported by Automaton, via Denfaminicogamer).

I just want to breed my monsters. Why can't I breed my monsters?

"As game graphics evolve and grow increasingly realistic, if you make a protagonist who just stands there, they will look like an idiot," Horri jokes. "That's why the type of protagonist featured in Dragon Quest becomes increasingly difficult to depict as games become more realistic. This will be a challenge in the future too".

Most games these days have voiced protagonists, but RPGs are a little more varied. Fallout 4 tried to step into the new world with a more defined character in Nate and Nora, but drew backlash and controversy as it shattered the immersion of creating your own character with a personality and moral compass you define.

As Horri puts it, they are a "symbolic protagonist" that are supposed to let...

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