Last week, Nvidia's newfangled DLSS 5 technology leaked, an AI filter that feeds art styles through a meat grinder to churn out hyperrealistic and often creepy-looking visuals. Players have been using it to turn Hi-Fi Rush into a lost rendition of Spy Kids, 'remaster' old games like Kingdom Hearts (read: butcher them), and force Geralt to confront the most treacherous region of all: the uncanny valley.
Naturally, these same players are now eyeing older, console-locked games, which means that emulators like RPCS3 have been asked to implement DLSS 5 support. Its answer? "A few people are testing a leaked DLSS 5 DLL on our renderer. We have seen the slop it generates," the team posted to X. "Whilst the gaming industry pushes more upscalers and frame generation to hallucinate games and hide their lack of optimisation, we do not ship any of that slop."
It's hardly surprising that an emulation team that prides itself on preservation would take a stance against technology that completely disregards a developer's intent and direction. That's especially true with the PS3 store set to close, casting digital exclusives into the phantom zone where they can only be rescued through piracy. DLSS...
