No matter the Monster Hunter, the weapons are the stars of the show. Even above the Monsters themselves, Capcom's 14 weapons are the icons that give the series shape, and with a new expansion, that just means more toys thrown into the box.
Monster Hunter Wilds Ascendance is right around the corner, and as the days tick down, Capcom has revealed the upcoming buffs surrounding the series' staple starter weapon, the Sword and Shield. Despite its ease of use, the Sword and Shield is known for overwhelming offense, adaptability, and flexibility with items.
Same Weapons, New Moves
With the expansion's premier addition, the Boost Bracer, each weapon gains the ability to enter an upgraded state for a limited time, upgrading its base attack, maneuverability, and granting access to new finishers and attacks. The Sword and Shield is no different, growing faster, stronger, and swapping out some already strong tools for newer, flashier versions.
Of particular note is the Sword and Shield's Boost Driver, an attack that allows the weapon to quickly enter the Boost state without standing still. For S&S, the hunter is rocketed forward, mimicking Monster Hunter Rise's Shield Bash, as the hit deals Blunt damage, a fantastic way...
