Ever since Star Wars Zero Company dropped late last month, we've all been laughing at each other's abysmally bad luck. It feels like every 70% chance shot I take misses 100% of the time. Sure, it's probably missing 30% of the time, but the failure sticks with you.
Well, it turns out that we might not all be losing our minds after all. There was actually a bug in Star Wars Zero Company that was causing us to miss shots that should have landed - even shots that had a 100% chance to hit. That bug has been addressed in the latest patch that dropped today, so hopefully, we'll all start landing more shots.
Patch 1.1 addresses pretty much every area of the game, from the visuals to the performance. But it's this accuracy-to-hit bug that caught my eye.
"Fixed an issue where shots can be missed, even when the chance to hit is 100%," read the patch notes. Given the wording, I wonder if this means that some of our other shots, be they 90%, 20%, or whatever accuracy we were told, were actually being rolled incorrectly? I am choosing to believe this, for my own sanity....
