Twitch Drops have been a part of online gaming for almost a decade now, allowing devs to reward players for tuning in to coverage of their games with various bonuses. Currency, items, skins, different games provide different rewards for tuning in, ranging from silly little extras to extra sources of loot.
Escape from Tarkov falls into the second category, allowing players to collect a series of crates with specific rewards for their in-game inventories. This system provided thousands of players with consistent tools for their runs, all the while encouraging viewership within the community. Now, as development progresses on Dmitry Ogorodnikov's next game, Rush is Real, he discussed wanting to revolutionize the system.
Second Verse Better Than the First
These Twitch Drops were huge for Escape from Tarkov's popularity as a game, incentivizing players to stream their matches, others to tune in, and the entire community to figure out the best times to do both. When compared to other games, Tarkov has always had the most consistently rewarding drops on the market, and Dmitry is eager to improve this idea even further for Rush is Real.
While simply improving the rewards of the drops would be enough to earn...
