GTA 6 players will have a little extra help making sense of their surroundings, and Red Dead Redemption 2 fans should recognize the inspiration. Rockstar’s games have steadily given players more ways to interact with their worlds, whether that means studying wildlife, investigating something suspicious, or spotting a threat before it becomes a problem. With GTA 6 bringing that attention to detail into the crowded streets of Vice City, being able to pick something out of the chaos could prove especially useful.
The connection between GTA 6 and Red Dead Redemption 2 extends well beyond how their worlds look. Rockstar has already discussed making safehouses more interactive, giving Jason and Lucia places that feel closer to Red Dead Redemption 2’s camps. Other familiar ideas include studying animals, slowing down time during combat, and so forth. Some returning ideas, however, could have more immediate consequences during a getaway than, say, the camps.
Rockstar Games releases new Grand Theft Auto 6 gameplay footage that confirms a particularly gross gameplay feature.
In an interview with IGN, Rockstar North co-studio head Rob Nelson demonstrated a feature called Focus. During the gameplay session, Nelson activated the ability and made a nearby police officer glow,...
