The Legend of Zelda: Ocarina of Time remake launched without the inclusion of a Master Quest mode, but it looks like that might not be the case forever. Master Quest originally debuted as a perk of Ocarina of Time's GameCube port in 2003, featuring increased difficulty and modified dungeon layouts to give returning players a fresh challenge.
When Ocarina of Time received its first remake for the 3DS, a new Master Quest came as part of the package, with this version mirroring the layout of the game and doubling the damage dealt by enemies. Now, data found within the game files for the latest remake suggests that Switch 2 fans have a similar experience in store.
MrCheeze, a bluesky user who "reverse engineer"s games, shared a look data from the Ocarina of Time remake game files that includes the repeated appearance of "MQ." A screenshot shows the repeated use of "DodongoCavern_MQ," and MrCheeze mentions the strings "HasMQ, IsMQModeExist, NewGameMQ," and "ReleaseMQ" as further support for the presence of a presumed Master Quest.
Bluesky user OatmealDome followed the finding up with some additional details, noting that the new Master Quest follows the 3DS approach of fully mirroring the world....
