Since the beginning, Diablo has been centered around one familiar concept: humanity fighting to survive against the forces of Hell. Players are no stranger to fighting tooth and nail against hordes of demons and intimidating Prime Evils in an effort to prevent Sanctuary from falling into darkness. But Diablo 5 is ready to shake that formula up by posing the exact scenario players have spent decades trying to avoid: What if Diablo won?
According to an exclusive interview with Esquire, game director Joe Shely paints a bleak picture of a reimagined Sanctuary where Diablo "sits on the throne, humanity is destroyed, and players themselves are on the run." Rather than fighting to prevent an apocalypse, players will simply fight to survive.
This change could have a massive impact on Diablo's open-world. Sanctuary is expected to feel darker and more helpless than ever (which is really saying something.) There may not even be a guaranteed safe haven to go back to, which would be a very interesting take on an open world formula. Instead of traveling to a safe zone to sort through all your new weapons and gear in peace, players may be forced to cower in corners out of...
