Baldur's Gate 3 Fan Is Removing Turn-Based Combat

Baldur's Gate 3 Fan Is Removing Turn-Based Combat

From TheGamer (Written by James Troughton) on | OpenCritic

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Baldur's Gate 3's success wasn't surprising because it was competing with a tentpole Bethesda RPG when it launched, it was surprising because it was a turn-based cRPG.

The genre never went away, but it certainly became more niche as big budget action RPGs superseded it. To see a more traditional, Dungeons & Dragons-based experience dominate the zeitgeist as much as Baldur's Gate 3 did — and to an extent, still is — was unprecedented. It proved that turn-based games still have a place at the top.

Like a Dragon is doing the same, drawing inspiration from Dragon Quest with its mainline entries as of 2020.

But there are of course naysayers writing it off because of that old school approach. Just read any comment section arguing over 'Spider-Man 2 being snubbed at The Game Awards'. So, one of the first big-scale projects to come out of the official modding tools that Larian Studios recently released is to make the entire game playable in real-time.

Baldur's Gate 3 has some of the most intricate turn-based combat in any game, so I can't stress how enormous of an undertaking this is, retooling all of the game's systems to...