When its early access launched on October 7, Dragon Ball: Sparking Zero got off to a flying start. Within 24 hours, the game became the most-played fighting game in Steam history, beating the likes of Street Fighter 6, Tekken 8, and Mortal Kombat 11.
Vegeta's best fit is finally in Sparking Zero.
Less than a month later, however, the game is struggling to retain players, losing 90% of those who jumped in during its first few days.
When it launched, public sentiment around Sparking Zero was great. It released with an 85% score on Opencritic, scoring a 4.5/5 from us here at TheGamer, and sold three million copies within its first 24 hours. This culminated in the game peaking at 122,554 concurrent players, significantly higher than its contemporaries, with Street Fighter 6 holding the previous record at 70,540.
Fast-forward a few weeks, and for the last two days, the game has been peaking at around 15,500 players, more than an 87% drop since launch, according to SteamDB.
While such a drop-off might be expected from a single-player title, a multiplayer game losing such a significant portion of its player base in such a short period of time is...