The Jimquisition
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The world built by 1886 is an engrossing one, and if nothing else the way it's presented is fantastic, especially when it comes to the strong vocal performances and beautiful character animation. As burly English people yell at each other, one could feel they were watching something from the Sharpe series of televised adaptations, even if the dialog is intensely cliched at times – for example, there's a cringeworthy "not so different" speech from an antagonist, including a bromide, "maybe one day you'll understand."
Minor annoyances aside, Kirby and the Rainbow Curse continue's Kirby's hot streak of lovable, imaginative, joyful adventures. As shrewd as it is straightforward, HAL's latest effort provides an afternoon of unassuming fun for a fair price, and no matter how much I try, I just can't ever over how damn wondrous it looks!
It's a "decent enough" little shooter can raise a smile, but not expectations.
Dynasty Warriors 8: Empires is everything a Dynasty Warriors hater thinks about the series made real. It's a contemptuously assembled recycling project, and I'm sick of it.
With its sledgehammer humor and clever blend of stealth and action, Helldivers is a lot smarter than a passing glance might have you believe. It's a game in which life is cheap but the deaths aren't, where carelessness gets you turned into kibble, and sustained battle will leave you with an empty gun and a horde of pissed off monsters.
At any rate, I dread to think how short Episode 3's review is going to be, because it's a damn effort to drum up much to say about even this one.
Nevertheless, we are here simply to say what we already know – The Legend of Zelda: Majora's Mask 3D is a lovely game
Aside from some problematic resource balancing and some unavoidable repetition, Hand of Fate is a clever game of risks and rewards that is well worth getting dealt into.
[T]he bottom line is that DmC is a beautiful, bold, and supremely enjoyable videogame in its own right. It deserves to be praised.
At this point, the whole game is in desperate need of something big.
It's a great game. One I almost hate. One I find spiteful and cruel and perhaps even somewhat abhorrent. A game that's beautiful as well as hideous, that makes me feel queasy while keeping me thoroughly fascinated. Like a bizarre medical experiment, or a mime silently eating its own hands.
Atlas Mugged is pretty good stuff all around – not as explosive or hilarious as last time, but consistently entertaining nonetheless, with a handful of slick action sequences to keep things spicy.
Resident Evil Revelations 2 isn't even notable enough to be considered bad either, that's probably the bitterest pill. It's simply old fashioned, greedy, and pointless – very much like the so-called "AAA" market attitude is so beautifully reflects.
At the very least, it's "more Battlefield", which is by no means a bad thing – yet – and at its highest points, it's a bit of silly, Vice-inspired fun. I do not think the world will care to remember Hardline very much in future, but for what it is, it's a good effort to be more than another disposable shooter, even if that's all it really is at its core.
Bloodborne is something truly special – a barbaric horror RPG that will giveth and taketh away in perfect measure, wrapped up in a perverse world that will refuse to let you go.
Gared's story culminates in a wonderful sequence that, again, I cannot detail without ruining things, but rest assured this is one of the finer climaxes Telltale's done. A stylishly paced scene of conflict that should definitely satisfy some need for justice – and lord knows this story could use some justice now and then.
So long as you've got the patience to fight the same spider mutant over and over again, and provided you really… really… love Monster Hunter, you'll have a fun little time with Toukiden Kiwama, and it'll last you quite a while.
I can only remain confident that, from this positive base, Overworld is only going to get better. It just would have been wonderful to have it begin that way, because we don't rate potential here.
Lacking in much in the way of additions – there's not even any real touch-screen functionality – Xenoblade Chronicles 3D is about as straight a port as you could get on Nintendo's portable console, but as someone who often prefers his roleplaying games in a handheld format, I'm not complaining.
While not a thoroughly outstanding game, BOXBOY! is an eminently pleasant, breezy little puzzle-platformer that offers some moderate challenge and focuses more on just having a nice time. A fuss-free, no-pressure adventure that takes a plain gimmick and showcases just how versatile it can be. And it's just too damn darling for its own good.