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1712 games reviewed
72.5 average score
80 median score
56.4% of games recommended

Eurogamer's Reviews

Nov 18, 2013

Beneath the warm familiarity of 3D World lies one of the strangest Mario games in years - and that's wonderful news.

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Nov 17, 2013

Ghost Games will likely get there, though, and what they've conjured up in their debut effort is a remarkable achievement. Before downsizing, Criterion created some of the last generation's very best arcade racers in Hot Pursuit and Burnout Paradise. Ghost Games has carried on that torch and crafted a racer that any of its competitors would do well to match in the new generation.

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7 / 10 - Dead Rising 3
Nov 17, 2013

The spine of the game is still mashing your way through zombie hordes with elaborate weaponry, and fortunately this remains enjoyable from beginning to end, but having stripped back some of the humour and made the game less colourful and more gritty, it's a shame that the developers weren't able to infuse it with something else to top up its character. It's not as though Capcom Vancouver didn't understand people's love of the originals: when you're not smashing through zombies, you collect golden statues of Frank West, while the local museum has exhibitions dedicated to West and Chuck Greene, his successor in Dead Rising 2.

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4 / 10 - LocoCycle
Nov 17, 2013

Ultimately, the whole thing is depressing more often than it's annoying. Twisted Pixel's lineage suggests that LocoCycle is made by talented and creative designers who had a handful of potentially entertaining ideas to play with. The implementation is rushed and slipshod, however, ignoring fundamental problems and expending limited energy on the wrong things. What you're getting for your money feels a little like somebody else's office in-joke: you can sense the well-intentioned laughter, but you can't really join in.

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I got along a lot better with Cities of Tomorrow than I did with SimCity. I've watched the finely-sculpted skyscrapers become sundials for the city, while the streets they've stood watch over have filled with robot firefighters and automated garbage vans. But I've also been called away from my mayoral duties by police officers complaining about non-existent crime, by reports of full classrooms from empty schools, by a transport advisor who said my streetcars were lost. Every time I've reached for the future, it's brought me back to the present. Just as I was having fun.

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A tale endlessly retold, wrongs endlessly righted, a map endlessly tweaked and embellished and folded back on itself. If, heaven forbid, this was the last Zelda ever, I couldn't think of a more fitting tribute to the series' strange ritualistic preoccupations than this cheerful, slight, and ultimately rather strange game.

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And, of course, it takes us back to Rapture, one of gaming's most compelling spaces, where we can draw expansive parallels between its present and its past and feel clever for connecting the dots. How heavily invested you are in Irrational's artistry will ultimately determine how much you get out of this slender expansion.

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Nov 10, 2013

Enemy Within is an improvement on an already excellent game. For every decision that must be made there are several factors to consider, rarely enough money to pay for everything, and uncomfortable consequences to be faced for failure. All of this is exacerbated still further when playing on Classic difficulty or with Ironman mode enabled, where you're constantly worrying about what to do next or second guessing the action that you've just taken. Much like the genetic modifications that it champions, XCOM: Enemy Within is an experience that gets under your skin.

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No Recommendation / Blank - Professor Layton and the Azran Legacy
Nov 6, 2013

Elementary.

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Nov 4, 2013

Ghosts, in and of itself, is a fine game. It ticks all the boxes and then blows the boxes up in glorious 1080p resolution (on PS4 at least). Those who only ever play COD will be more than happy with it, but those who have grown weary of the series will see more of their ambivalence justified this time around. Infinity Ward had a chance here to throw down the gauntlet for the next hardware generation, to set the new standard, to show that this hugely popular, much derided behemoth can dance to a different tune. It's chosen to play a Greatest Hits package instead.

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8 / 10 - Battlefield 4
Oct 28, 2013

Consider this the last gasp of the old multiplayer model then. It's a fine swansong, especially when played on the most powerful platforms, and in particular if you treat the campaign as a free bonus feature. It's hard not to wonder just what DICE will be able to do when it no longer has to hobble its designs to suit ageing hardware, though.

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9 / 10 - Borderlands 2
Oct 15, 2013

Compared to the dull, empty-eyed stoicism of so many triple-A games, it's still a welcome blast of idiot humour, too.

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No Recommendation / Blank - Pokemon X and Y
Oct 4, 2013

Pokémon X & Y is the finest expression of Satoshi Tajiri's obsessive vision yet.

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Sep 24, 2013

If a few joints can be tightened, a few rough edges filed down, Ironclad Tactics could hum along nicely. For now, however, I wouldn't recommend you climb aboard this one. It's a rickety ride.

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No Recommendation / Blank - Hammerwatch
Sep 24, 2013

Kite the good fight.

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10 / 10.0 - Spelunky
Aug 8, 2013

Spelunky is a perfect game - a creation of rare crystal clarity that sparkles from every angle.

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Jul 22, 2013

These issues aside, Vanguard's created a decent blaster which offers a couple of moments of genuine bullet-dodging glory: Halo's touch-screen debut is good-looking, colourful, and fun. It's all rather bittersweet, really. If Spartan Assault was terrible, nobody would ever have to know about it, since the combination of release platforms makes it a bit of a curio from the off. In the end, it's actually pretty entertaining stuff. Here's hoping it eventually gets ported around a little.

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8 / 10 - Rogue Legacy
Jul 17, 2013

The roguelike gets an inventive jolt of genetics in this gloriously witty dungeon crawler.

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9 / 10.0 - Dota 2
Jul 16, 2013

he business model of Dota 2 makes it the best MOBA option out there, and there's never been a better time to get involved than right now, with the New Player Experience and influx of fresh blood.

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6 / 10 - Neverwinter
Jul 11, 2013

Then again, if that's all the freedom you need, then Neverwinter is a free, easy and very, very simple game that you can put as much time into as you like.

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