PC Gamer's Reviews
Shovel Knight lovingly recreates the simple pleasures of 8-bit platformers and improves on them with modern ideas that make every level different and worth playing.
Fun sniping and great mission design just barely eclipse bugs, exploitable AI, and other issues that would make a lesser game impossible to recommend.
The freshest shooter to sprout in recent memory, PvZ is shackled by asinine DRM.
Space Run is a fairly fun twist on tower defense, but it lacks much of the genre's interesting experimentation.
Visually stunning but mechanically lacklustre, Valiant Hearts gets in the way of its own storytelling.
No flashy new features or buzzwords, just magnificent racing stemming from a refinement of Grid 1's greatness.
A shot of adrenaline for the year-old game, these new armies bring the best parts of Company of Heroes into the upgraded Company of Heroes 2 world.
Charming, clever and funny, this is one of the best new platformers on the PC at the moment. Recommended.
With deep strategic systems, omnipresent dread, and clean turn-based combat, Xenonauts is a triumph of rebooted game design.
The previews looked fantastic, but the final release of Lifeless Planet fails to build that potential into a worthy game.
An RPG foreign to the PC in every way, and a port that does little to modernize it. There's fun to be had, but only for the open-minded.
Clever questing and a stand-out combat system make for an entertaining MMO that's as large as it is full of character.
Fast, fluid and fun first-person platforming tied together with a warm narrative. Pace slows near the end, though.
An intricately detailed RTS, Men of War: Assault Squad 2 is packed with features and refuses to tell you how to use them.
A convincing examination of player choice set in an all-too-realistic modern world.
Among the Sleep succeeds at being a creepy baby simulator, but the real monster turns out to be boring, buggy puzzles and a shallow world and story.
Creative hacking and covert multiplayer modes bring exciting new life to otherwise familiar open-world man-shooting.
A brilliantly absurd arcade brawler that's brimming with personality, but suffers from repetition and a glaring lack of online multiplayer.
Episode four makes Bigby's struggle more personal, then ends abruptly, transferring the pressure to deliver onto the finale.
Not a dramatic reinvention, but still an enjoyable game of construction, economics and election fraud.