PC Gamer's Reviews
You can blow a Nazi to pieces among some lovingly-designed sixties furnishings and probably should.
Two great maps and a poor one make Expedition an over-expensive proposition. Respawn also squander a great chance to extend Titanfall's fiction.
A brilliant and rewarding combat system propels a story that never becomes as interesting as it seemingly should.
Although dripping with atmosphere and loaded with great gags, Sir, You Are Being Hunted's survival elements feel unnecessary and its stealth bores.
Not half bad. Until the half that is makes for a disappointing return.
Telltale's character drama is as strong as ever, but Clementine's boldest dialogue options end up making her more capable than the adults around her.
The combat is fun in parts and the characters grew on me, but so much more of Bound by Flame is tedious, frustrating, and unpolished.
Not necessarily a bad superhero game, just one we've seen countless times before. The web-swinging, goon-bashing, crime-fighting fundamentals simply aren't fun.
The high-point of a consistently strong series, and a great showcase of adventure game design that fits the story's theme.
Fract OSC's puzzles are often too few and far between the open-world wandering, and the music integration does little to stir the soul.
A beautiful game to look at, and wonderfully polished, but a thimble-deep RPG.
You can't just chuck players in a maze with a ghost and tell them to be scared. Unfortunately this is exactly what Daylight does.
An inventive puzzle game that's too short and easy to recommend—worthwhile only for the novelty of its concept
Deus Ex: The Fall belongs on your phone, not on your monitor. This is a woeful port with few redeeming features.
More accessible, challenging, and rewarding than its predecessor, this is the Dark Souls sequel PC gamers deserve.
An entertaining and efficient strategy game that improves on its predecessor—just not all that much.
Fusion's thrill isn't in leaping a yawning chasm as a jet screams below, but in simply clearing an overhanging ledge.
A few well-designed systems struggle to overcome lifeless presentation. Capable, but ultimately hard to recommend.
Smite makes the MOBA more approachable with smart tweaks to the formula and action RPG-inspired combat.
Cloudbuilt's platforming-as-time-trial-racing premise puts Sonic to shame, but its visual design detracts rather than supports it.