Edwin Evans-Thirlwell
A handsome action-RPG with rad fights and even radder bossfights, shackled to a slow and not-very-satisfying hero story with a lot of filler.
A clever and triumphantly unfun immersive sim that challenges you to find the humanity in a timeless parody of 90s reality TV.
A smart, sporadically generic but on-the-whole exhilarating mixture of ideas from God Of War and Soulslikes.
A gorgeous and immensely absorbing metroidvania platformer that is both easy to get into and dense with secrets.
A tormented action fantasy that has heart, imagination and style in spades.
An immense, clever and often fascinating deep dive into the Warhammer 40K world that has its fair share of obfuscation, filler and inelegance.
A short, sparky and colourful 2D PICO-8 blaster about a space captain fighting fascist robots.
A short-lived yet slowburn sci-fi drama about two engineers exploring a spooky, beautifully designed Martian base that's let down by a general lack of inspiration and especially, a dissatisfying plot.
A splendid, engrossing blend of visual novel and card creation game, where the cards you create are the means of navigating dialogue and pursuing a story about outcast witches, their griefs, lusts and more destructive tendencies.
It's a sight for saur eyes, but not quite enough to make Exoprimal essential. There's real cleverness to the PvPvE balance, and to how Leviathan modifies that one, core mode as the game unfolds, but after 15 hours, it still feels like an exercise in reshuffling well-worn pieces. I don't think it earns that blockbuster price tag. As a subscription game, though, Exoprimal is dino-mite.
A beautifully written and illustrated tale of young people trying to change their world, which comes alive on replay.
A smart combat system straining under the weight of a characterful but ponderous pseudo-medieval soap opera, with some of the grandest bosses and dullest sidequests in FF history.
Aliens: Dark Descent is an occasionally wayward but on the whole, inspired movie adaptation, and a suspenseful real-time tactics game.
A terrific Breath of the Wild follow-up with some brilliant new systems, amazing views and more dungeon-type spaces, plus a slightly deadening emphasis on gathering resources.
A copious and often brilliant, if not quite unmissable reworking of a powerfully grim fantasy.
A straightforwardly accomplished zombie action-RPG that doesn't quite make the most of its Californian setting.
Blending fishing with Gothic horror and Lovecraft is a fine hook, but Dredge is too defined by simple loot-and-upgrade rhythms to reel you in.
This brief, raw and unsettling reimagining of a celebrated environmentalist's campaign against pesticides presents a sickly vision of nature contaminated by humans
All the confusing yet irresistible energy of early-noughties double-A gaming, marred by awful writing and a core gimmick that doesn't ignite.
While a fine piece of craft and a sumptuous reworking of the setting, EA Motive's Dead Space remake sheds a little of the 2008 game's enchantment.