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Combining an action RPG with a building game is an unusual combination, but great care was done to ensure that fans of both can be satisfied by this and the freedom to play the game in a way most compatible to the individual player’s preference only makes it better.
Even with a couple of glaring issues, declaring Once Upon a Climb the best series entry is a non-issue.
Seraph is not just a great game, but a triumphant one built on fusing engaging gameplay with an elegantly-arranged world environment as well as an upgrade system that rewards both statistical investment and personal experimentation. A testament to the design philosophy that if an idea is good, it's usually very good.
The Metronomicon is bright and upbeat fusion of two genres that shouldn’t fit together as well as they do.
System Rift is a short but sweet experience.
As a penultimate episode to the first season, Freedom Fighters makes an effective statement, even though there are flaws in its execution.
By and large, sports games are an easy year in and year out moneymaker for a lot of companies who have a stranglehold on their market.
With the right mindset, the game design is perfect for a brain cleanse or to serve as a half distraction while contemplating a more complex problem. The one thing holding it back is the pacing. Were an option added to resolve this, it would be a title to reign supreme among the cat game genre.
It feels like most of this review is spent pointing out issues that hampers Star Trek Online‘s experience.
Sonic Boom: Fire and Ice has a forgettable story and some rather tedious, but optional, side missions.
Klang’s take on rhythm platformers is indeed a unique one, in both aesthetics and gameplay, and despite some frustrating moments and uneven difficulty holding it back, its variety of levels, attractive look and sound, and easy-to-learn-hard-to-master gameplay can still make for a highly fun experience.
It might sound like Wheels of Aurelia is a slog, and although it can feel that way on occasion, it is still an enjoyable jaunt across the Via Aurelia.
Fans of the Touhou Universe might be interested in how well Touhou: Scarlet Curiosity captures the look and feel of the franchise along with how the title fits in with established lore.
Dragon Quest VII: Fragments of the Forgotten Past takes a fragment of gaming’s forgotten past and breathes new life into it. Some of the more hardcore Dragon Quest fans may find the reduction in job grinding time and streamlining the intro a negative change that dumbs down the game, but I would argue that it also makes the title more accessible and more fun. Dragon Quest VII: Fragments of the Forgotten Past is essentially the same game we remember from the PlayStation except it has been updated and improved.
River City: Tokyo Rumble takes everything good about River City Ransom and improves upon it.
Those that are already in love with Destiny will no doubt forgive Rise of Iron’s shortcomings and dig into the content, but for those on the sidelines, or are waiting for the right opportunity to fall in love with Destiny, Rise of Iron is a skippable experience that can be overlooked until the inevitable full-on sequel
Calling NBA 2K17 the greatest basketball game ever made almost feels redundant, since 2K and Visual Concepts puts out a wonderfully polished product year after year.
Criminal Girls 2: Party Favors isn’t a groundbreaking RPG, but does offer a decent gaming experience with an interesting story concept.
Tokyo Twilight Ghost Hunters Daybreak: Special Gigs is an enhanced version of a game that is, objectively speaking, a sub-par experiment at niche game design. The newly-added characters, uniforms, animations, tutorials and so on add to what was present originally in a highly beneficial fashion.
Forza Horizon 3 retains everything we’ve come to love about the open world racer while incrementally improving upon its formula.